Office Hours

Autodesk University | Office Hours

on December 23, 2014

Office Hours is a blog series from Dragon Innovation’s CEO, Scott Miller, where he talks about travel, hardware, legos–because who doesn’t love legos–and everything in-between.

I recently traveled to Autodesk University 2014 in Las Vegas; an incredible event with over 10,000 people in attendance.

Dragon Innovation and Autodesk are partners, which means that if you're working with Dragon, you'll get access to our network's experience and expertise. We have always been incredibly impressed with the forward thinking thought leadership from Autodesk. One of the main themes of the weekend was to focus on the what vs. the how.

The tools created by Autodesk to enable engineers and designers to fly through photo realistic reality sets are fascinating. I'm struck by Carl Bass' comment that they have not yet been able to find a data set big enough such that the system couldn't handle it.

The exhibition area was one of my favorites from the event. You can see one of the main attractions in the below photo gallery (click on them to make them bigger):

[gallery columns="4" ids="924,925,926,927,928,929,930,931"]

I was very appreciative for the opportunity to speak about Dragon Innovation and how new entrepreneurs should approach the journey from prototype to production. There was great audience participation with numerous people finding me after the presentation to ask follow-on questions. I had numerous conversations with event attendees and hardware luminaries on where the hardware industry is headed (shout-out to Carsten who facilitated some of these conversations at an awesome mixology bar with smoked whiskey cocktails).

I look forward to continue to be a part of the ever changing hardware industry with partners as impressive as Autodesk.

Scott N. Miller

Scott has been fascinated with hardware since he was old enough to hold a screwdriver. He worked on a robotic tuna fish, life-size robotic dinosaurs for Disney Imagineering, and robotic baby dolls with Hasbro, before joining iRobot where he was responsible for leading the Roomba team to scale the functional prototype to high-volume production of the first three million units.

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